This is what Chickens n Kittens looks like when you view the island at an angle.Nearly everything is flat! The few things that aren’t are the particles (smoke and feathers) and the hovercraft. Those are “billboards,” which just mean those are images that are oriented to always face the camera, no matter where the camera is. That’s why the hovercraft looks like it’s about to crash into the ground nose-first.
Notice how the chickens in the background look rather pixelated? That’s because of the way the 3D hardware does texturing. There are ways to fix that, like anisotropic filtering, but I don’t need to, since the camera will never be sitting at this low angle in the actual game.